Table of Contents

Phase 2: The Canvas (Structure & Workflow)

Now that styling an object is better understood, how is it placed on an object. Total Launcher is not just a grid of icons; it is a free-form design canvas. This phase covers the architecture: Pages, Windows, Layouts, and Positioning.

The Hierarchy

Understanding the container hierarchy is critical for troubleshooting.

Page Management

Total Launcher allows extensive management of screens and pages.

Layouts (Grids & Circles)

While objects can be freely placed, “Layouts” are containers that snap objects into a structured formation.

Grouping vs. Layouts

New users often confuse these two features.

Anchoring & Screen Adaptation

When moving or sharing themes between devices with different screen sizes (aspect ratios), objects can shift unexpectedly. Total Launcher uses two positioning modes to fix this.

Pinning

Z-Order (Layers)

Objects in Total Launcher sit in layers, like a stack of papers.

The Grid vs. Free Positioning