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section:section-reminder [2026/06/30 13:56] – created - external edit 127.0.0.1section:section-reminder [2026/07/09 16:35] (current) – ↷ Links adapted because of a move operation doreps
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 **⚠️ v4.0 UI Transition Notice - In Process:** **⚠️ v4.0 UI Transition Notice - In Process:**
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 compiled and will be deployed shortly.// compiled and will be deployed shortly.//
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 Two reminders are presented on this topic. Two reminders are presented on this topic.
  
-A dynamic object can be multiple objects grouped together. This is also termed a mixed mixed graphic if no dynamic elements are included. A long-press will enable editing and the modification of it's objects by the Options icon. Or another tap will reveal the Edit icons {{:ui:ui-icon_object_edit.webp?direct&25}} to move or or set size/finite position.+A dynamic object can be multiple objects grouped together. This is also termed a mixed mixed graphic if no dynamic elements are included. A long-press will enable editing and the modification of it's objects by the Options icon. Or another tap will reveal the Edit icons {{ui:ui-icon_object_edit-v4.webp?direct&25}} to move or or set size/finite position.
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   * long press on any blank area of the screen   * long press on any blank area of the screen
   * pinch (in) anywhere   * pinch (in) anywhere
-  * Use the Menu key in the lower right which initially shows {{:ui:ui-icon_edit_off.webp?direct&30}}, when pressed changes to {{:ui:ui-icon_edit_on.webp?direct&35}}+  * Use the Menu key in the lower right which initially shows {{ui:ui-icon_edit_off-v4.webp?direct&30}}, when pressed changes to {{ui:ui-icon_edit_on-v4.webp?direct&35}}
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-When in ''Edit On'' mode, and wishing to edit a folder //or// a window, look for the edit icon {{:ui:ui-icon_edit.webp?direct&25}} in the Object Design menu at the top of the screen. This will open the necessary Edit dialog for making modifications.+When in ''Edit On'' mode, and wishing to edit a folder //or// a window, look for the edit icon {{ui:ui-icon_edit-v4.webp?direct&25}} in the Object Design menu at the top of the screen. This will open the necessary Edit dialog for making modifications.
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-When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Action'' icon {{:ui:ui-icon_action.webp?direct&25}}. This opens the dialog to select what the object (icon, folder, window, etc.) will do when tapped, swiped left (right, up, or down). This is the first action which will lead to a second one (such as open a specific app or folder or internet site url).+When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Action'' icon {{ui:ui-icon_action-v4.webp?direct&25}}. This opens the dialog to select what the object (icon, folder, window, etc.) will do when tapped, swiped left (right, up, or down). This is the first action which will lead to a second one (such as open a specific app or folder or internet site url).
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-When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Add'' icon {{:ui:ui-icon_add-white_on_black.webp?direct&25}}. Tap this icon to select the layout, widget, or graphic to add to the page and begin the design journey. This icon //must// be tapped //each// time an object is to be added, contrary to the "repeatedly" wording.+When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Add'' icon {{ui:ui-icon_add-white_on_black-v4.webp?direct&25}}. Tap this icon to select the layout, widget, or graphic to add to the page and begin the design journey. This icon //must// be tapped //each// time an object is to be added, contrary to the "repeatedly" wording.
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 {{:section:section-reminder-object_design_menu-group.webp?direct&250}} {{:section:section-reminder-object_design_menu-group.webp?direct&250}}
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-When in ''Edit On'' mode, the menu bar at the bottom of the screen has an ''Group'' icon {{:ui:ui-icon_group.webp?direct&25}}. which will cause //selected// individual objects (highlight by a selection border) to be treated as a single object when this icon is tapped. The multiple items //must// be previously and actively selected to be grouped as one. This is beneficial when relocating or saving a design multi-part object. However, editing any object within the group will required the "group" to be "ungrouped".+When in ''Edit On'' mode, the menu bar at the bottom of the screen has an ''Group'' icon {{ui:ui-icon_group-v4.webp?direct&25}}. which will cause //selected// individual objects (highlight by a selection border) to be treated as a single object when this icon is tapped. The multiple items //must// be previously and actively selected to be grouped as one. This is beneficial when relocating or saving a design multi-part object. However, editing any object within the group will required the "group" to be "ungrouped".
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 {{:section:section-reminder-object_design_menu-option.webp?direct&250}} {{:section:section-reminder-object_design_menu-option.webp?direct&250}}
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-When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Option'' icon {{:ui:ui-icon_option.webp?direct&25}}. which opens a dialog to modify the content and visual display characteristics of the selected object.+When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Option'' icon {{ui:ui-icon_option-v4.webp?direct&25}}. which opens a dialog to modify the content and visual display characteristics of the selected object.
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-When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Copy'' icon {{:ui:ui-icon_copy.webp?direct&25}} which copies the selected object. After copying, the menu bar shows the "Paste" icon {{:ui:ui-icon_add_paste.webp?direct&25}} which will insert the copied object onto the page.+When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Copy'' icon {{ui:ui-icon_copy-v4.webp?direct&25}} which copies the selected object. After copying, the menu bar shows the "Paste" icon {{ui:ui-icon_add_paste-v4.webp?direct&25}} which will insert the copied object onto the page.
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-When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Pin'' icon {{:ui:ui-icon_pin.webp?direct&25}} which will cause the currently selected object and it's position to appear on all pages of the setup. As the tip suggests, it is an excellent way to place an app dock (1 or 2 rows) at the bottom of each page for easy app access. There are many other uses for this feature which is a way to provide consistency between pages when designing a multi-page setup.+When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Pin'' icon {{ui:ui-icon_pin-v4.webp?direct&25}} which will cause the currently selected object and it's position to appear on all pages of the setup. As the tip suggests, it is an excellent way to place an app dock (1 or 2 rows) at the bottom of each page for easy app access. There are many other uses for this feature which is a way to provide consistency between pages when designing a multi-page setup.
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-When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Save'' icon {{:ui:ui-icon_save.webp?direct&25}} which, when tapped, will place the selected object in Total Launcher Resources as an object which can later be re-used. The "saved" objects can be accessed by the Object Design Menu (top) > ''Add'' > (select either ''layout'', ''widget'', or ''graphic'') > ''Saved''.+When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Save'' icon {{ui:ui-icon_save-v4.webp?direct&25}} which, when tapped, will place the selected object in Total Launcher Resources as an object which can later be re-used. The "saved" objects can be accessed by the Object Design Menu (top) > ''Add'' > (select either ''layout'', ''widget'', or ''graphic'') > ''Saved''.
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-When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Select'' icon {{:ui:ui-icon_selection.webp?direct&25}} which makes selecting (highlighting) an object or multiple object very easy. There are two modes available //after// tapping the icon:+When in ''Edit On'' mode, the menu bar at the top of the screen has an ''Select'' icon {{ui:ui-icon_selection-v4.webp?direct&25}} which makes selecting (highlighting) an object or multiple object very easy. There are two modes available //after// tapping the icon:
   * **Drag //right-to-left//**: This will select only those object which are completely within the created drag boundary.   * **Drag //right-to-left//**: This will select only those object which are completely within the created drag boundary.
   * **Drag //left-to-right//**: This selects //any// object(s) which are //partially// within the created drag boundary.   * **Drag //left-to-right//**: This selects //any// object(s) which are //partially// within the created drag boundary.
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-When in ''Edit On'' mode with a window open, the menu bar at the top of the screen (Page Design Menu) has an "Add" icon {{:ui:ui-icon_add-white_on_black.webp?direct&25}}. Tapping this icon will open the "Add" dialog for selecting layout, widget or graphic objects. There is a procedure on [[:howto:howto-window-create_simple|"How to Create a Simple Window and Add an Object"]].+When in ''Edit On'' mode with a window open, the menu bar at the top of the screen (Page Design Menu) has an "Add" icon {{ui:ui-icon_add-white_on_black-v4.webp?direct&25}}. Tapping this icon will open the "Add" dialog for selecting layout, widget or graphic objects. There is a procedure on [[:howto:howto-window-create_simple|"How to Create a Simple Window and Add an Object"]].
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 The Launcher's Resource areas is where it stores images, shapes, windows, dynamic images, shadows, typefaces, sounds, and sequences. In order to use these types of objects they must be "imported" into the appropriate resource. See [[section:section1-2-d_understanding_resources#resources_delete_from_storage|Understanding Resources]].  The Launcher's Resource areas is where it stores images, shapes, windows, dynamic images, shadows, typefaces, sounds, and sequences. In order to use these types of objects they must be "imported" into the appropriate resource. See [[section:section1-2-d_understanding_resources#resources_delete_from_storage|Understanding Resources]]. 
  
-Over time the user may wish to remove unused items. The "tap & hold" will open a delete icon {{:ui:ui-icon_delete.webp?direct&25}} in the dialog.+Over time the user may wish to remove unused items. The "tap & hold" will open a delete icon {{ui:ui-icon_delete-v4.webp?direct&25}} in the dialog.
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